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Week 2: Top 10 Important Wins and Losses in Video Game History

Posted By admin On 30. July 2008 @ 03:43 In Game Top 10 Lists, Game Sites | No Comments

Week 2: Top 10 - Important Wins and Loses

As we finish our history of games, and begin to discuss the design and development of your game, it’s important to understand what succeeds and what fails. When reviewing the success and failures of game history it is important to remember that winning and losing isn’t jut about having the best design or technology. Success is at the intersection of multiple factors including marketing, timing, audience, and others. Many great games never succeed commercially, and occasionally a very mediocre game triumphs.

Winning:

Winning isn’t everything, but it is pretty important. A win in the industry could be viewed multiple ways. The easiest is commercial successes, but even that can be evaluated multiple ways (pure number, market share, specific demographic, etc). You can also consider a game a win if it pushes your company from just another developer, to noteworthy-ness.

Losing:

Industry critics, whether fan boy, 30-year veteran, or academic pull no punches when it comes to weak games. Do a search for worst-game-ever. While it’s fun to read or watch the sometimes over the top reviews bashing a game, I found the following to be fair reviews and lists.

Tie, Draw, and No Show:

There’s also the hotly contested, underrated and under appreciated game category. In a game dev class, this is not a very solid place from which to examine games. Simply, there’s too much opinion and not much quantitative data to evaluate. However, [6] Gamespy did embark on a fair analysis in 2003.


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URLs in this post:
[1] American’s All Time Top Videogames: http://www.forbes.com/2008/06/03/top-video-games-tech-personal-cx_bc_0603video_s
lide_2.html?thisSpeed=20000

[2] Newsweek as the Best Selling Games : http://www.newsweek.com/id/140003
[3] Best and Worst: PBS.org: http://www.pbs.org/kcts/videogamerevolution/history/best-n-worst.html
[4] 10 Worst-Selling consoles: http://www.gamepro.com/gamepro/domestic/games/features/111822.shtml
[5] Negative Reception: http://en.wikipedia.org/wiki/Video_games_notable_for_negative_reception
[6] Gamespy did embark on a fair analysis in 2003: http://archive.gamespy.com/articles/september03/25underrated/

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