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17. June 2009 by admin.
CALL FOR PAPERS
The Computer Game Education Review (CGER)
CGER will be a peer-reviewed academic publication addressing issues that concern the
teaching of game design and development including, but not limited to, curriculum organization, teaching techniques (e.g., conceptual vs. exemplary), game typology, societal impact, economic and commercial issues, legal aspects, and student evaluation that are of interest to faculty and institutions involved in the education and training of future game developers.
CGER will:
• publish original research,
• summarize the research of the past year in survey articles,
• provide analyses from noted experts, and
• include complete bibliographies drawn from the key journals and conference proceedings of the field.
The goal is to create a tool that will facilitate scrupulous computer game education research
and provide a research compass to the community at large. Our plan is to publish the first
issue for release at the Game Developers Conference in 2010.
We are accepting submissions to CGER. Submissions for the first issue will close on December 1st, 2009. Authors will be notified of their submission status by January 1, 2010 with revisions (if any) due by February 1, 2010. While our initial plan for CGER is as an annual publication, we are considering a more frequent publication schedule depending on the level and quality of submissions.
Submissions
Submit your paper electronically at http://journaltool.akpeters.com.
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